|What do I mean by Uber? I mean a large guild that recruits and has high turnover and more recruiting. They have lower standards in /gu and put up with things they otherwise would not for high play time members and enough bodies to get their items. This is not Phank.
So we ask, why is the raid size 40? Because it's near impossible to get 40 people to work well together? Playing social worker isn't good gameplay so hopefully not.
Is the size 40 because EQ had it set to some huge number around 80? So Blizzard thought half might be perfect? And why is it that the best loot is in the 40 person instances? Because CornFlakes doesn't want JoeBlow getting the same gear even if he works twice as hard?
Blizzard has an amazing opportunity here. They have regulated instances. This means they can make a 10 man instance harder than a 40 man. With the same level loot. So do it. You get more bang for your buck with smaller instances. More players will be entertained longer.
So Blizzard please stop making more high end 40 mans. They cater to a demographic you can never appease. Give us more 5-20's. They will serve you well. Even small guilds have a better chance to team up then.
But maybe you don't want them to team up easier. Maybe you don't want "friend guilds" to get your best goals. Maybe you want to encourage a level of drama and disfunction.
Well we don't like this. And I don't think Phank is alone. I believe we are the bulk of your player base. And as more medium sized guilds learn that EQ2 has a raid max of 24 people, they may eye it more seriously. Here is what we want:
- We want to know when the expansion is coming. (prefferably with Bloodelves!)
- Make more 5-20 instances for 60's as hard as MC/BWL/Onyxia with equal loots as the top.
- And fix the queue's on our server.
We know your game is better. We know you are trying to hire more people fast. We know you just lost a buncha programmers. We know you have leaders of ubers working for you, urging uber content. We know...we know...